27/04/20

Reflection on the stills & Instagram as my virtual exhibition space

The final outcome for this project is the collection of stills shown above on my Instagram page. I selected 9 from the Quick Performances to fit the Insta format (3 by 3 felt appropriate), then edited them so that the lighting, colouring and finishing on each photo was as similar to each other as possible. This is to achieve a similar goal to the Becher Gas Tank photos, so that they all unify together, working as a single mosaic, but also so they can be compared, and the act occurring in the still is the most important element. This is one of the benefits of Instagram as a platform to show work: you can view them all together as a single mass of pain, or you can choose to zoom in and focus on a single image. In terms of the mass, it helps to capture the monumental task that is escaping entropy. In a similar way to how the performances edited one after the other generate this idea of the never-ending, but constantly changing, suffering as a means to escape entropy for a longer period of time, these stills all together create an air of mystery and intrigue - why is he doing this to himself over and over? What is he hoping to achieve? Their repetitive nature alludes to a desire for escape, but the ambiguity of the stills, and the necessity for the observer to fill in the gaps with their own imagination, allows the audience to wonder... escape from what? The answer to that is likely to be some incarnation of entropy, maybe not in name, but certainly in essence. Just as a little side note, I also like how the stills are the first thing you see when you go to my page - you start with the more ambiguous images, and then as you scroll down, you get to the full videos

I've mentioned this a few times now, but my art Instagram account (@ewanhinesart, https://www.instagram.com/ewanhindesart/) is my virtual exhibition space for Part 3. It is the only place where the stills exist together like this, and in my opinion one of the only places they can right now in this situation, as well as the full videos for the other Final Outcomes, and the Quick Performances before that. It is accessible to anyone who wants to see it, and as such I feel represents the future for exhibitions post-coronavirus (I'm not saying all galleries will shut down and all exhibitions will move online, just that the online presence of art is inevitably going to be boosted). It has become a vital resource for this project since the shut down, and as such I must ensure that its importance to the project and the project's execution are acknowledged in the evaluation. Hence I would implore those assessing my work to go to my Instagram, because that is where the work I've created can be best appreciated.

27/04/20

Reflection on the collation of the Quick Performances

As planned, I selected 11 of the 22 Quick Performances to be collated into one film and played one after the other for what is a fairly substantial length of time (to watch someone hurt themselves anyway), 5 minutes and 17 seconds to be exact. Consequently, there is a feeling of the never-ending about the piece: this young man is constantly finding new ways to use gaffer tape to abuse his body, and so aside from the inevitable discomfort, there is a feeling of determination and perseverance, in a manner not unlike monks spending enormous lengths of time meditating/ praying to find enlightenment, because I am, in a way, trying to find my own salvation from the chaos, trying desperately to escape, but constantly needing new ways to do so in order to prevent monotony (which is the final goal of entropy) and returning to conformity. The repetition of these acts is intrinsically linked with escape, just look at Shawshank Redemption, using a tiny hammer to eventually break free, and I hope that I provide brief moments of escapism, because we all need it, otherwise the entropy will consume us all.

By having all these films next to each other, cycling around, it also becomes a study on the material of gaffer tape. I have always approached these works as sculptural performances, focusing on the impact gaffer tape has on the body. It forces you to consider a more 'traditional' human/ gaffer tape relationship, the iconography of the tape as it were, so that you have something to compare these works to, so you inevitably come across crime (being tied up with the stuff, something I have referenced regularly) and functionality/ fixing things (whether it be a crack in a pipe, or more extremely, the use of the material to create a carbon dioxide filter in the Apollo 13 disaster). Hence there is a conflict, one could say the relationship is complicated, one only heightened by the inherent sexual themes running through these works, with inescapable references to sadomasochism and autoeroticism. But this conflict within the material only adds to the performances, because they are meant to confuse, they are meant to cause discomfort, because that leads to critical thinking about oneself, something which I feel needs to be happening much more frequently. 

24/04/20

Reflection on final presentation

Now that all of the Quick Performances have been completed, it is time for me to review what I have created and how I can refine that into a final outcome. One of the key elements to these works is the semi-repetitive nature of them, actions focusing around how a single material (gaffer tape) can be used to harm/ affect the body all for a moment of escapism. Hence it is only logical that a selection of videos are compiled together to capture the cyclical nature of the works, and I shall work on deciding which videos to use in the next few days. However, an issue arises in the continuity of some of the works in the way they have been filmed - most are of me filling the frame with a white background, but some are much more 'cinematic' in nature; they have a situation and a context that accompanies them. By placing these two different types of work next to each other, there may be a clash that stops the flow from working so well. That being said, works such as DRINK and ARSE PIPE act as the grey zone between the two forms, so I could use those to smooth out the transition.

Another thing that needs mentioning is the power of the stills. As was picked up today in both my tutorial with Adrian and feedback from a number of other students in the Performance seminar today, the ambiguity of stills, the fact that you have to fill in the gaps between them in order to let you understand them, often makes them more powerful pieces than the films themselves. Therefore, as a second outcome of this work, I will compile a single still from each selected performance, edit them so that the lighting and colouring are identical, then post them on my Instagram to create a kind of image mosaic that encapsulates everything I've been doing. This way, they become a single object to behold, a bit like Bernd and Hilla Becher's 'Gas Tanks' that we looked at all the way at the start of the course in Collection, and you have to look closely to be able to identify them. By doing this, an order is imposed on them, perhaps meaning I can finally, truly, escape entropy.

It should be noted that my Instagram, @ewanhindesart (https://www.instagram.com/ewanhindesart/), will be the final exhibition space for all of my outcomes. This is because there are no limitations to video length, so full videos can be posted, but mostly because it is accessible to many more people. My page will take on the role as a virtual exhibition space, as a response to the outbreak, in place of Waterlow Park and the Lethaby Gallery.

16/04/20

I've been carrying out some more of my Quick Performances these past couple of days, so I shall reflect upon them now. If I were to summarise this week's performances, I would say they focus a lot more on isolation and sensory deprivation, instead of your bog-standard physical suffering, but they still play on all of the other themes I've been looking at so far. Also, as I mentioned in a previous entry, the sound elements of the work have become much more prevalent, in part to me editing the videos so that the sounds (and hence ensuing discomfort) are exaggerated, but also because in a few of them, the sound is the primary source of translating my pain and discomfort the the audience. For instance, with SIREN, I am shouting into the cone attached to my face as I spin round and round, and the repetitive nature of the spinning and relative changes in the sound due to the Doppler effect create creates a cycle of seemingly never-ending torture (until the video ends). A somewhat more subtle use of sound occurs in MOUTH NOSE and WALK. MOUTH NOSE, like so many of its predecessors with a focus on breathing, focuses on that uncomfortable wheezing, which I've already discussed at length, so I won't go into again. WALK, however, is a bit different due to the fact I am introducing a new object into the works with its own perceptions of pain. Lego bricks have become synonymous with pain, particularly when you step on them, and so seemed ideal candidates for integration into this performance. The visual element of me stepping on them is enough to make you wince (or even just the anticipation caused by them being on the floor- we all know what happens next), but I really feel that those emotions have been prepared by the sound of me dropping them onto the carpet- it's this strange almost wooden sound, and really promotes an atmosphere of insecurity.

I wanted to talk about WALK a bit more in depth actually, because it is different to the other QPs so far in that it is actively avoiding pain - the Lego creates the anticipation of pain, but the tape wrapped around my feet prevents me from feeling it. Hence this is a work about sensory deprivation, and distancing yourself from the entropy of our existence, particularly, in this instance, in terms of capitalism/ consumerism. Lego is one of the biggest toy companies in the world, and I don't know if you've bought anything off them, but it's bloody expensive - my Lego Executor Class Super Star Destroyer cost me over £300! Hence one could very easily see the bricks on the floor that cause you immense pain as capitalism and it's effect on people/ the planet (don't forget what Lego is made of), and me refusing to feel the pain they should be causing me as rejecting these constructs. I want this to highlight how there pain can be different depending on its context - if it's self inflicted, it's an act of freedom and rebellion, but if it is caused by others, especially institutions/ companies, it is an act of suppression against you, reflective of the chaos and disorder of everything around us, and needs to be resisted.

WALK was also, funnily enough, the source of the latest Performative Object, this time being my feet after being encased in gaffer tape - the tape had left marks on my skin, ones which were so surprisingly deep that they looked like cuts (I may have used Photoshop to exaggerate this element, so that the emotive aspect carries through more thoroughly). It looks like my feet have been put through the wars, as if they've been whipped or something, and it doesn't help that I've got quite odd feet - I'm very proud of my finger toes, it means I can use my feet like additional hands (it's very handy, ba dum tish). But anyway, although you may not be able to say exactly what has happened to them, you can tell they've been through something, and so are incredibly performative in their nature.

08/04/20

Some thoughts of the day...

Sound in the Performances

Sound has been a crucial element in the work I've created so far for this project, especially for the 'Park' element, but it is just as important in the Quick Performances I've been doing lately. Take for instance WHIP - the sound of the whip hitting my back and then the carpet in a rhythmic cycle provides perhaps the main source of the discomfort in this case (instead of the imagery). The sound of breathing, whether it be pained or an absence of it, as with the more recent works that look at suffocation, also applies to this theme. Hence I will focus on increasing the volume of the sound in the films of the works (I have already done so with ARSE PIPE), as that will hopefully increase their discomfort. I will alter the sounds of the previous works so that they are also 'boosted', in a sense, but I will also be creating works in the upcoming days where sound plays a much bigger role, incorporating the cones I created earlier.

Further thoughts on Final Presentation

I have already decided on my presentation for the Park work, hosting a virtual exhibition on my Instagram page. But I was thinking about it, and I want to extend that to all the work I am doing for Unit 4. Much of this is inspired by all of the exhibitions and pieces of work I researched using Google Arts and Culture. All of my performances are already on my Insta, as well as some photographs, so it makes full sense to me to host a full Part 3 exhibition on social media, where I will have the cascade of my performances, the exhibiting of the Park work, as well as documentation of any performative photos and objects created by the process, for instance the hair left on the gaffer tape, or, more recently, the anal attachment for my gaffer tape pipe with hairs and bits of faecal matter stuck to it (that one really makes people sick, it's amazing). Now obviously the original plan was to create a book to collate all of these performances together. This does the same thing, if not better, because you can watch the actual performances, not just look at stills, and it is potentially available for billions of people to see (obviously that's not going to happen, but the point stands).

30/03/20

Gaffer Tape and the Environment

In these times of environmental peril, I think it is vital I reflect on the materials I am using and the environmental impact they have, brought to light by researching Mythbusters' use of the material. The tape is coated with polyethene, a plastic, not to mention the fact that the adhesive and the scrim are sometimes artificially derived (synthetic rubber and polyester, respectively), although sometimes natural rubber and cotton are used instead. Hence the tape itself must be disposed of in the general waste category and can contribute to plastic pollution, so I am left to justify why I am using it. I have thought a lot about this and I have come to a conclusion which I feel is fair: I am disposing very little of it- for the works that require larger amounts of the tape to create objects, I am keeping these as sculptural items. For the rest, I use very little to conduct my performances, and so I feel suitably comfortable to carry on with this material for now. However, in the future, I will endeavour to find an alternative material to work with if I was ever to do something like this again.

Weekly Reflection: 23/03/20

This week has been very different due to the changes to teaching put in place as a consequence of the virus- it's all been very home-centric, and honestly I think if I wasn't stressing about meeting all the deadlines then I'd be incredibly bored, so thank you for that I guess. I decided to do each target in blocks (which is why you may notice all the outcomes/ sketchbook pages, the research and the reflections are all clumped together in their respective date brackets) just so I don't get confused and everything is managed. Anywayz, I started with the first 3 of the performances, which all went really well. They have given me a good basis and starting point to compare to, and a good platform to launch off of over the next couple of weeks. Furthermore, they have been received well, with lots of shock and disgust, which is always a good sign.

In terms of research, it was a little bit tricky getting off the ground, but once I did, there were loads of realisations and changes to how I approach my own work, all of which have been documented in the other CP entries this week. One thing that's been particularly interesting is to see how other artists have responded to the virus, with the main solution being the internet. I am aiming to replicate that by holding a sort of online exhibition at some point to show my Park piece.

22/03/20

How is the current local and global crisis changing the work you make and (if so) how are you responding to this?

I have already spoken about ways I can adapt the Park project to suit the new situation: making it more of a performance piece that I alone wear, and that other people interact with from more of a distance, and holding more of an online sort of show. Hence the physical changes are clear, but I don't think I have fully considered how these changes, along with the situation, change how the piece is read/ understood. The point of the headpiece is that it is incredibly isolating and disorientating, to take you away from the chaos of the world, particularly in moments like these. Initially, by having many people use the headpiece in these times, the risk of the transmission of disease was inevitably going to be high, and so participation would have been low. But by replacing the free-standing structure with people, it becomes a symbol of hope- in this instance, people are supporting the person wearing the headpiece, and so it is now a message of how we can come together as a community and support each other in this period of isolationism. Hence the online aspect works quite well too- it is accessible to potentially every single person in the world with access to the Internet, and so it becomes unifying in a weird juxtopsitory way. We are all alone, yet that means we are all the same. There is no chaos in homogeneity, and so, whereas before the effects of this piece were very local, on the individual scale, the situation has projected it to one that is much larger, and we can all escape entropy. However, I have been reminded by the Robert Smithson text ('Entropy and the New Monuments') that eventually entropy creates homogeneity, so therefore this escape is one born of entropy, illustrating the complicated and seemingly inevitable nature of entropy that this project highlights- one again, escaping entropy is only temporary, an even then, you're only escaping one type of entropy. That being said, I think Smithson and I view entropy as slightly different things- he sees it as a final destination of homogeneity whereas I see it as a process of chaos (which eventually leads to that homogeneity, but I am less interested in that aspect). Therefore, going off my understanding of it, it is easier to temporarily escape entropy without running into the paradoxes of inevitability that Smithson would impose, but it is still temporary.

Now obviously the Park piece isn't the only piece of work I am making on this project, but I would say the pandemic has had the greatest impact on it due to its location in the public realm. My other performances happen at home, in my own little bubble, and so are much less 'site-specific' (in both physical and emotional terms). Consequently they aren't directly affected by (nor do they directly affect) the situation (other than it is another permeation of entropy to escape from). What the coronavirus does do is provide support for why I am doing this, strengthening the basis behind the performances. As I said, the outbreak is just another layer of the entropy we exist in, and the chaos it has caused (panic buying, stock market collapse, etc) only adds to it. People are stuck at home and we need an escape, and I can provide it. Perhaps there is an aversion to the harm my work causes due to the prevalence of death in our minds, and so the triggering nature is increased, but that only boosts the emotional reaction  stimulated by the work, so I relish this opportunity. It's fighting fire with fire: for a situation this dire, we need all the extremes we can get to forget about it, even for a second.

18 & 19/03/20

I've merged today and yesterday because I have been working on exactly the same thing, so there wouldn't be much point talking about it separately. As promised, I've been getting on with the quick performances, carrying out 3 so far: waxing my arm with gaffer tape, taping my hands and feet together then drinking water, and whipping myself with a whip made out of, you guessed it, gaffer tape. I started by considering the material properties of the tape- it's sticky, and comes in strips, which reminded me of waxing strips (not to mention the number of times it's got stuck to my body and I've had to sacrifice a few good soldiers to the cause of freedom), so I thought ok, I'll wax my arms with the tape, they've been getting a bit overgrown lately anyway. Hence I did it, not much to say there other than it hurt, relating it to my project brief nicely. But I was struck by how quick it was, demonstrating the realisation I had that these moments of escapism are only temporary. In order to get as close to 'escaping entropy' as possible, it needs to be frequent, which is why I feel the goal of creating 20 performances works so well- they become an entity, a vessel capable of transporting us away from the chaos, something that is needed now more than ever.

After recognising how well the tape bonded flesh, the only logical progression seemed to be to fuse my hands and feet together with the stuff. Now whilst that was hard enough as it is, I added the element of drinking water to not only link it to the Isolation Tank piece, but to add the sense of the menial and everyday, a task that becomes very difficult when you are in this situation- as you see in the video, I lose contact of the straw and my lovely boyfriend has to put it back in my mouth (and behind the scenes, he had to drag me across the floor in order to get me in the right position for filming). This highlights our dependence on each other, perhaps a sign that the only way we can escape entropy is by working together, something that gets referenced in the new form of the ex-Park piece, where people are the ones holding it up and interacting with it.

Finally we get to the whip. This arose from a different chain of thought, in that our lives are ruled by entropy- therefore it holds the whip as we bow down and call it master. Hence not only am I escaping entropy through pain, but I am reclaiming the control it has over us. On top of this, I've documented the photos from it in my book as more of a series; it highlights the repetitive nature of our lives, where the only respite is the brief instances of plain or pleasure that distract us from the chaos. Everything else is spent building up to these moments, wherein we conform and submit, which I feel the whip is the perfect symbol for.

Weekly Reflection: 13/03/20

This week has been dominated by the progress I have made in relation to the Park project, where I have learned and developed skills in relation to metalwork, fulfilling one of the goals I set out for myself in the PPP. As such, I have been able to create the steel parts of the headpiece, finishing a large portion, perhaps the largest portion (although the difficulty of construction of the frame remains to be seen) of the work I need to do for Park. On top of that, there has been progress into how I will be padding and decorating the headpiece, with me landing on gaffer tape as my medium of choice due to its material qualities, as well as it's prevalence in my previous projects. Next week I will take inspiration from Cathy de Monchaux and find ways of incorporating the material in with the steel, so that both are highlighted in their unconventional marriage.

At the start of this week I also completed a film of me creating my version of an 'isolation tank', and so now that a large part of the Park work is complete, I can focus on doing more performances inspired by Stuart Brisley, Martin O'Brien and Erwin Wurm, so that I can reach the goal of 20 short performances set to me by Adrian, with the possibility of creating a book that documents these for the Lethaby show.

The research I have done has also been instrumental in my understanding of the project and the themes I am tackling. Since visiting the Isa Genzken show at Hauser & Wirth, I have come to realise that the work I am creating is not a permanent way to escape entropy, moreso they are experiences of escapism through pain to provide a temporary break from the chaos. By looking at Stuart Brisley I have begun to analyse why I see the world as one of entropy, and then why I choose to manage that with pain, so I am starting to understand my subconscious motive to approach this topic in this way.

13/03/20

Reflecting on pain and escapism in reference to Stuart Brisley

As I mentioned in my research, I was amazed at the parallels between Brisley's work and the work that I've been creating lately. Brisley subjects himself to pain and suffering as initially a way of shocking people into understanding the message he was trying to put across, but also, as he's mentioned in interviews, it's a way of coping with society and the issues that come with it. I don't think I need to explain how that links to my work seeing as that's the central theme, but it really resonated with me, almost as if it was affirming my suspicions. It comes across that Brisley struggles to deal with problems, whether personal, local or global in the more 'traditional' sense, and so resorts to the extreme as a means of managing, and as I realised that, I realised that it also really applies to me too. A lot of the time I find it very difficult to understand why certain things happen, or more specifically why people do certain things, which is perhaps why I see our existence as so entropic. Like Brisley, my management strategy is to be extreme, for that is the only way I can escape this confusion- for instance if I'm in a situation I'm uncomfortable with, or not used to, then often I will be bold and loud to cover up this discomfort. I think this project is revealing more about myself than I had anticipated, and I think now I can start to understand why I drifted towards chaos, in particular in regards to escaping it by going through extreme bodily experiences, when the rest of my life is so regular and ordered.

11/03/20

Now, I hadn't planned on writing anything today, but I was writing in my Research page about how Isa Genzkhen's 'Untitled', 2018, could relate to my project, and from my fingers fell the idea that the tension in the works reminds us of how no matter hard we try to escape entropy, whether its 'stopping time' or hurting oneself or creating a new entropy, it is only temporary- eventually whatever forces holding back the inevitable give way and we are swamped again in the chaos (e.g. taking the mask off, or the fact that by creating an entropy, you're only adding to the problem). Hence it is now I am realising that my work is not a solution, no, my work is a means to highlight that there is no solution, it is a message to inform people of the inevitability of chaos and that we need to take as much pleasure from whatever form of escapism we can get, because it won't last. In truth, the only way to escape is death, but then you are not there to appreciate your escape, and any which way it is with death that you give your body to the elements, which consume you, breaking you down like a plane exploding in slow motion, disordering your system with each microbial bite.

09/03/20

Today was fun, very practical which I enjoyed (I had basically spent the whole weekend indoors, so it felt good to be out and about and whacking things with hammers). We start the day off with a little screen time, initially just printing off stuff from the weekend, but then moving on to the main task which was editing the film from Friday. I didn't want to do anything too fancy to it, cos tbh I was pretty happy with the footage, I felt like it did what I wanted it to do without the need for any extra fiddling, but anyway, I chopped off either end of the film where I was counting myself in at the start and erupting from the water shivering like a pigeon that's been tasered at the end. I also made the palette darker and colder, as I felt that accentuated the mood of the piece, matching the what it was like wearing the mask (i.e. dark) and being in the water (i.e. cold). The final result can be found in Outcomes!

Conscious that I have got a lot to do for Park, I figured it was best to get started on getting started on the basic structural elements (i.e. the main cones) for the headpiece, so I waddled on over to metal (ooh, metal penguin) and spent the rest of the day getting on it really. There was lots of measuring (ruler) and cutting (bandsaw, plus my finger) and angle-grinding (that was new, that was very fun) and bending/ whacking (pliers/ hammer) so that by the end of the day, I had the result shown above! This was also really beneficial, because in my PPP I stated that I wanted to develop my material skills, and I've certainly done that.

Today has been really productive, and honestly I've impressed myself, so here, have a pat on the back Ewan thank youuu you're welcome, now go to bed ok bye.

06/03/20

OH MY GOD HE'S WRITING ABOUT A FRIDAY yes that's right folks, I did a little something today that I felt justified a contextual practice entry. After talking with Fritha about isolation/ sensory deprivation, she brought up isolation tanks (I also did a little bit of research into them myself, find it in my research page, OBVS), and it occurred to me that I could do my own take on such a tank- I already have the mask that provides the sensory deprivation part, now I just need the tank, and what better than a bath. However, torture and suffering are still a central part to this project, so it's not going to be a nice warm bath, no. For this outcome, I made a film where I force myself to get into a bath of freezing cold water, whilst I was wearing the mask, primarily so that you can hear the effect on my breathing. Now you can't say I'm not dedicated to my art, cos that was an experience I would really rather not repeat- it was so so cold, and I had to use every last morsel of my willpower to stop me from hyperventilating and suffocating, the likes of Stelarc and Martin O'Brien really providing me with inspiration here. Not only was it painful to experience, but it is very painful to watch (and I haven't even edited down the raw footage yet, I'll do that on Monday). And, it is very very safe to say that I could not give a flying f**k about the world and the chaos of it all around me in those moments, because my sole focus was on not dying smile I like to think that in those two minutes that felt like they lasted for an eternity, I escaped entropy.

05/03/20 - Studio(ish)

05/03/20 - Studio(ish)

OI OI MY SAVELOYS I've divided today into two sections, studio(ish) and workshops, because that's what today was composed of and if I try and merge them I'll just get confused. For clarity, I am calling it studio(ish), because although the work functions in the studio/ refers to stuff that happened in it, very little actually occurred in the studio, apart from this bit at the start which I will start talking about............NOW!!!

Ok, so you may remember that I made a cone to play around with sound as well as to investigate how I might go about doing so for Park (if you don't, it's the entry below this one, go have a peruse then come back to me now). It occurred to me that I could combine it with the breathing sounds I recorded yesterday, so I taped the cone to my little portable speaker and something magical happened. When you put the cone to your ear, you notice something that sounds similar to when you do the same with a shell, and so you immediately associate the sounds with the sea. In fact, even more so than just a plain old shell, because there is a rhythmic pattern to the sound, as if they were waves breaking on the shore. Swash... backwash... swash... backwash... (SHOUT OUT TO ALL THE GEOGRAPHY PEEPS OUT THERE, LONGSHORE DRIFT FOREVER!!!), but then you recognise the pattern of inhalation and exhalation and you realise it is the sound of someone breathing, only they are not breathing easily, no, they are struggling a lot, as if they're drowning in the sea and it just carries on and on and on until finally it stops.

Next up, I wanted to document the use of the spinning table with the different head pieces (bucket, washing machine drum and gaffer tape isolation mask), so I did so, nice and standard, not much to report there, just some photography and some filming. However, I wanted to do something which would allow me to capture  the feeling of nausea caused by the experience, so I made a film (an excerpt of which can be found in Outcomes) where I layered over the three different situations, playing with the opacity so they can all be seen at the same time. Handily, due to natural differences in how I moved each time, the videos are not in sync, and so you get this flailing mass of arms and legs and heads spinning around, effectively capturing the nausea I feel. On top of that, I removed the original sound from the clips and replaced it with the sound of me breathing in the gaffer mask, which really adds a further level of unease to the work (the full piece can be found on my Instagram art account at https://www.instagram.com/tv/B9XECAflPXN/?igshid=1bo2b1gzqkwv4). One thing of note that was kind of accidental, but something I really liked was the fact that the sound recording was 2 minutes and 21 seconds long, whereas the video clips were no longer than around 15 seconds. I could have chopped the sound down to make it fit all nice and neatly, but I enjoy how the breathing in the recording escalates in how strained it becomes, something which would be lost under the knife. Instead I duplicated the videos a good few times, so within the whole film there is a loop, something I make no effort to hide (although at least one person said they didn't notice, but I think it's pretty obvious, so they were probably trying to say what they thought I wanted them to say, but getting it wrong). Hence there is a sense of repetition whilst the pain increases - I like to think of this as a reflection of how the repetitiveness of our lives blinds us to the entropy around us, a false sense of order is established. We might not even notice it, but it happens continuously, eating away at us and causing us more pain in the process. Hence then I am not only escaping entropy by torturing myself: I am educating people and giving them the tools to fight it with this film as well.

02/03/20

As with most of the days so far during this project, today was a balancing act between Park and the general Part 3 stuff, although perhaps veered more towards the Park side of things. My main achievement today was the creation of a mock-up of one of the cones I will be using to form the headpiece for Park, working in metal to sand, cut, file and bend a scrap bit of steel into the shape, hence today has been a great one for the development and the growth in confidence of my metalworking skills. I also thought that this deceptively simple object would be ideal for one of my Wurm-style sculptures, so I put it on a plinth with instructions (see above photo) and left it there for people to use. It alters sound very nicely, confirming my desire to make the entire headpiece out of steel. I also enjoyed this performative aspect of the work- I feel it energised it, instantly making it more captivating.

Today we also had the opportunity for Adrian to look over our Park proposals, and he confirmed what I had always suspected that I would not be able to use the trees, instead having to make a free-standing structure. I'm not too bothered by this, as it will give me greater flexibility in the location of the work, as well as confidence in knowing that I'll be able to set it up (as I can practice in the sculpture yard). He also pointed out that the addition of the padding should not be purely functional, but also work with the piece, using Cathy de Monchaux as an example. Consequently I have altered the design so that the inside is lined with a sort of net of stuffed fabric doughnuts, which would play with the sound in the opposite way to the steel, creating a juxtaposition that will work in an unconventional tandem.

27/02/20

Today was another dedicated to planning out Park (as well as having to butcher my PPP to fit it in the new word count suddenly announced), particularly around working out the site I wanted. A few of us went up to Waterlow and picked out a few sites that would be suitable for the pieces of work that we wanted to make. My designs require two trees to suspend my headpiece between, so I was on the hunt for sites such as that. This was my favourite of those I collected because it's a good distance between the trunks and its out in the open and in a good location so lots of people will be able to see it. I then photoshopped this drawing of the work into all of the sites, resulting in some rather cool images if I do say so myself.

24 & 25/02/20

Not that I have anything against reading, but MY WORD HAVE I BEEN DESPERATE TO MAKE SOMETHING. It is safe to say that as soon as I got the chance I ran off to metal so that I could make the mask, the first installment of my torture sculptures: works that use pain to take you away from the chaos of existence. It's like a holiday, but you come back with your skin all red because you've been repeatedly slapped instead of not wearing enough sun cream. Anyway, aside from cutting myself a couple of times on sheets of steel and getting blood everywhere, it was good fun and much needed. Once it was finished, I wasted no time to putting it to the test, and I can confirm that it works. Very well. Not only does it zap you whenever you talk, but the fact that there a big ole battery in your mouth makes it very tricky to do so even if you weren't being electrocuted. On top of that, you end up drooling like crazy, so it is incredibly difficult to talk with it on, and any sound you do make is likely unintelligible. And did I notice the outside world when I was going through this ordeal? Not in the slightest- I was transported to a world of certain pain if I did anything, distant from the entropic onslaught that is life. It has also been pointed out to me that the mask has added relevance due to a certain coronavirus going around (you might have heard of it). There is so much hysteria and disorder around this event, and the only way people are distancing themselves from it is with masks not too dissimilar to my own. Funny how life works out like that sometimes. 

To illustrate the functioning of the mask, I thought it would be appropriate to record me reading the definition of entropy. Yet as you are not able to make out a single word from it (apart from AH FUCK when I'd get a particularly big shock), it might as well not exist. I'll leave that there...

The mask hasn't been the only torture sculpture I've made these past two days: I brought to life my designs for my Slap Stick, a simple device where if you spin it in your hands, you get slapped in the face. I think for me this symbolises how we have the power to break free if we want to: pain is nature's way of telling you to stop doing something, but nature is complicit with entropy. By willingly subjecting yourself to these acts of harm, you are not only distracting yourself from entropy, but breaking free from it.

Following on from these, I wanted to create a sound piece that uses the objects I created to generate a new entropy that I am in control of. I combined recordings of me reading out the definition of entropy with the mask on and that of me repeatedly slapping myself with the Slap Stick to create a sound piece that frankly sounds incredibly sexual and incredibly uncomfortable for anyone else, which, as I'm sure you can imagine, I love. It sounds warped and disordered, yet the repetitive slapping gives it an oddly rhythmic quality, and so it is quite effective at transporting anyone who listens to it away to the dark recesses of my brain.

In terms of feedback, the response from people has been pretty similar (perhaps more extreme for the mask): horror. People are so confused as to why I want to do this to myself (and some concerns over my mental wellbeing have been raised, but that's not for me to talk about on here), but this is exactly what I want. It's shocking (pun intended), but it gets people wondering what has caused me to do something so extreme and potentially harmful, and that causes the conversations about coping and escapism perhaps which I want to be causing.

27/04/20

Reflection on PARK outcome

This situation has meant we've had to adapt our work in order to not only function within it, but also reflect on it. No work has had to do this more than all of the outcomes everyone had planned to make for Park, because a central theme within this project has been engagement with the public, something that is no longer possible. However, although this is hardly a positive period in all of our lives, the opportunity it has presented us with, in how we think about the work we create, how we create it, and then how we present it, has been incredibly significant. By being challenged in such a way, I like to think that the work we've all created has been elevated to new levels, and will act as inspiration for years to come.

In terms of my work specifically, interactivity was a key element that I was determined to maintain, despite the lockdown. I had wanted people to wear the headpiece and get transported as the light an sound around them became distorted and confused, so I have created a film that captures all of these elements, all filmed in my back garden. It is simple - shots from inside and outside the headpiece have been interwoven with each other, to summarise the experiences of both the wearer and the observer, roles I would have liked the public to have filled, but alas no. Instead, the camera takes on the role of the public, hence enabling a level of interactivity as much as can be established in these times of isolation. As the film's primary exhibition space is my Instagram, people can have a further level of interaction with the piece by watching the video, and if they want, liking it and commenting on it. In terms of social distancing, this film further relates to it (aside from the barrier of the screen protecting us from contamination). The cones themselves are a repelling shape, not allowing anyone to get close to the head, and I gave specific instructions for the camera, when filmed from the outside, to maintain a minimum distance from me. Hence there are all of these little elements that I feel work really well in the given situation.

As I mentioned, sound and light are crucial to this piece of work, so I have edited it to emphasise these elements accordingly. The shift from light to dark as you move from outside to inside is exaggerated to create a feeling of disorientation, a dynamic chiaroscuro, if you will. Furthermore, the sound of breathing inside the headpiece, already amplified by the steel structure around your head, is dramatised to make an overall film that is quite uncomfortable to watch, referencing much of the work around breathing and suffocation I've done in my Quick Performances. I have made it so because to wear the headpiece itself is to instigate confusion - as you can see in the film, I got lost in my own garden, missing a turn and nearly falling into some trees. This all relates to the rest of my work in Part 3: this confusion, this isolation, this suffering, is all an act of escapism from the chaos we're surrounded in, none more pertinent than right now. There is also a potential for physical pain, if I tripped whilst wearing the headpiece, and the only reason I didn't is because I slowed down and felt out the path with my feet. For the duration you are wearing it, the headpiece corrupts your reality and allows you to break free. Yet these two elements highlight the temporary nature of the escapism - eventually you are going to take off the headpiece, returning you to the world, or, if you wear it for long enough as I did, your body finds ways to relocate a sense of direction and control instigated by our reality, and so you fall back in the trap. Escape is temporary, but that's all you need to give you hope.

Edit - 02/05/20

Yesterday was the final performance seminar, and in it I gathered some really interesting and positive feedback:

"I imagine it must be quite disorienting because the shape of the spikes probably amplifies the sounds from all directions, interesting way of exploring proximity?"

"I am attracted by the contrast between the perspectives, and also thinking if there is relation of restricting sense perceptions? As the two perspectives show really different senses."

"Also maybe having both perspectives side by side could enhance the experience for the viewer."

"Ewan, it is interesting how this futuristic, theatrical character exists in familiar domestic environment."

Other aspects that were discussed that I don't have direct quotes for is the anxiety people felt listening to the breathing, as well as the contrast in tone of the two perspectives- one is very dark and uncomfortable, whereas the other is rather humorous with me stumbling around with a massive thing on my head. I think it's a good sign that I can't think of much to say in response to these, because they all pretty much hit the nail on the head- it shows that what I am trying to embody is registering in other people's minds, and so I am reassured of the success of this piece of work :)

22/04/20

This week's set of Quick Performances - the final ones- have largely focused around movement (apart from EARPHONE, but I'll talk about that later). The principle idea is that by limiting one's ability to move through a space, you limit their ability to experience and interact with it, hence becoming a form of isolation/ sensory deprivation. Furthermore, I placed these ones in the context of the stairs to generate the potential for danger- pain is implied in a possible future of the performance, along with the prospect of pain caused by the fact that I have tape directly on my fairly hairy body (and we've all seen WAX). I'd particularly like to focus on COVER, because I feel it summarises all of the different elements I've been looking at. By covering a substantial amount of my skin with the tape, I limit my ability to feel the world around me, something I am desperate to do, because I can't see or hear much. Not only that, but my mouth is covered, and the tape is wrapped around my chest and throat, making it very difficult to breathe, and referencing all of the other suffocation-related works. The anticipation of the pain of the tape removal is greatest here, due to the skin coverage, but I didn't want to show it's removal as I had done before, because I wanted to rely on the Performative Object of the tape wet and piled up in the shower to suggest at the story of it's removal. The presence of the water references all of the drowning works, but it also aids in boosting the discomfort, because they are two materials that do not mix.

EARPHONE is interesting because it does something that no other has done before - created an element of interactivity. This is because my sister, who is usually behind the camera and so has no relative presence, screams into my ear. I have said before how I view these films as documentations of a possible live performance, and so by having the camera person bring themselves into actuality suggests a breaking down of the camera boundary. It is also interesting to consider this in the era of social distancing - there is a distance between me and my audience as defined by the screen, but by deconstructing it in this way it highlights a potential for future interaction with art and with each other in a post-corona age.

09/04/20

Other opinions...

I finally got round to getting some feedback on the work, and here it is:

"Ewans art work seeks to cause the viewer an unplayable sense of discomfort. The harm caused to the subject (Ewan) is jarring to watch, and much of the audible elements portray a losing battle against himself, eg, the heavy breathing or the gurgles and gasps. Perhaps the most disturbing example is 'Arse Pipe', which could be a symbol for the self destructive effects of attempting to be fully independent. The use of tape to create structures makes the art appear unfinished and unpolished, adding to the discomfort. As we are used to seeing gleaming polished metallic structures through mediums such as science fiction TV and film, the scrunched appearance of the silver tape suggests something is wrong or not put together properly." (courtesy of my boyfriend, doesn't he write all lovely)

I am well aware that people aren't going to look at my work and think "By jove, he's looking at entropy!", but the themes of escape, or rather an inability to truly escape, are clearly coming across, which is wonderful. Of course, the most important aspect of the work in relation to the audience is their emotional reaction to the works, and this is perhaps most evident with the sheer level of shock and disgust. As I talked about a little while before, this reaction shows that people are engaging with the work, and projecting it onto themselves, allowing for these brief moments of escapism I am experiencing to be transposed onto them.

06/04/20

Reflection on ARSE PIPE

This work, although not entirely different to it's approach, with themes of suffocation, as well as using the same pipe (just a different attachment) as WATER PIPE, I think it is obvious why I feel there is a need to discuss this one in greater depth. Put simply, it's disgusting. There is a tube going into my anus (yes, directly into), connected to my mouth, and I assure you, that was not a pleasant experience for me (due to the fact I was breathing in my farts and just general arse smell - I have no issue with things being up there, although other people will probably project their feelings about it onto me as they watch the work, and so become very uncomfortable). Hence you get the theme I'm revolving around with all these works of suffering as escapism, except its on a different level to the others so far I think due to the higher level of sensory (particularly smell) and bodily engagement (whereas before the tape was going on my hands/ arms/ feet/ face, places where we expect and experience interaction, the fact it is going into a 'no-no' zone amplifies the effect). Just a quick point on olfactory engagement - the reason I am so aware of the power smell has on people is the strength of my own reaction to 'Resurrecting the Sublime', by Christina Agapakis (see my research page).

On top of that, this work is much more sexual than the others, which again, is due to the prevalence of the anus. Of course, there has always been a certain level of sexual tension, with binding my hands and references to auto-erotic asphyxiation throughout, but this takes it to perhaps a more explicit level. One thing I particularly like about this work is the 'performative object' that has arisen from the process - in a similar way to how the waxing produced the strips of tape covered in arm hair, this work has produced it's own little sculpture. As I've mentioned, I made two attachments for the pipe for the different performances, which can be attached and detached at will. When I removed the anal attachment for further inspection, I found that there was hair and faecal residue on the device, instantly allowing you to tell where it's been without even needing to watch the performance. And when I showed my sister, she ran away, so that has to be a good sign!

The final point about this work I want to make is how it plays on the themes of isolation much more than the other Quick Performances. I say that because by connecting the two of the main holes (we'll take the nose and mouth as one, they go to the same pipe), you essentially isolate the system from the outside world - it becomes independent, much like a terrarium. Now obviously this is unsustainable - you'd die of suffocation before you even get to having to thinking about eating your own shit, but this highlights why I consider these performances as distractions, moments of escapism, from entropy - you have to conform eventually, these just take your mind off it. The only real escape is death.

26/03/20

Today I carried out more of my quick performances, with a particular focus on breathing, for instance covering my mouth and nose, wrapping tape around my neck and blocking off my airways with water. I think aside from the standard themes I am exploring with these works which I have discussed at length (pain/ suffering/ escapism/ distraction/ entropy etc...), they perhaps highlight in my subconscious how suffocated I am feeling by being trapped in doors pretty much 24/7, aside from the odd dog walk. It is interesting to think that by being isolated, we are escaping the entropy of the virus, but that is causing us to suffer in other ways.

Aside from the breathing, there was another focus on the skin/ hair. Interestingly I hadn't planned on recording me removing the devices, but once I started doing so (e.g. unraveling the tape from around my neck, trying to free my hands from the tape that ha tied them together...), I noticed the pain and discomfort they were causing me, and I got my sister to film them too. I must bear in mind that all elements of these performances are relevant: I like to imagine I am conducting the series of these in front of a live audience (who would see all the transitions and processes), but, due to other factors including the pandemic, although even before it I had been planning to film these, so that there is an artificial live audience through virtual means. This is why I have them filmed in one continuous take, with minimal editing save me cutting out the bits where I am counting down to the camera/ telling them to stop filming and fiddling around with the likes of brightness/ contrast/ warmth to make more striking and impactful images. I like there to be the illusion of reality, I think because I feel as if it portrays the messages I am trying to say more accurately and more impactfully. For that same reason, I like them to be filmed by hand instead of a tripod: one does not sit perfectly still when watching a performance, particularly ones such as this which may cause you to shift around uncomfortably as you watch. And anyway, even if I wanted to film it on a tripod, I wouldn't be able to, cos I don't have one! 

This also seems as good a time as any to discuss why I say the reactions of people containing "lots of shock and disgust which is always a good sign". However much I would like for people to whip themselves en masse with gaffer tape whips or suffocate themselves by blocking off their airways with gaffer tape, I am fully aware that very few people would actually be willing. Hence I try to make the works as graphic as possible so that the pain I am feeling best translates to the emotions they will be experiencing, and so they can escape entropy with me. Therefore, if people are shocked and disgusted by my work, it means my intentions are coming across, and we can all revel in my suffering. I will ensure I collect detailed feedback from people at some point soon so that I will be able to elaborate on this.

23/03/20

Reflections on my Research

When I respond to research sources, I often find myself realising certain things about my own work that I previously hadn't considered. This has happened quite a few times this past week, so I have cut them out and collated them all here for better appreciation:

"But whereas I am using pain to escape, Gaga is trying to escape pain, and I think that is a really interesting comparison. Pain has so many meanings and variations that often are entirely subjective, and so it is something to bear in mind as I continue hurting myself in the name of art." (Lady Gaga, 22/03/20)

"It helped me to understand that mine and Gaga's experiences aren't necessarily different. The pain I am causing is self-inflicted and controlled so that I don't come to any actual long-lasting harm. I am inflicting it upon myself as a message, hence it is art. This art is then being used to try and find a way of distracting myself and temporarily escaping from the entropy of our existence, which is causing the psychological pain at a much deeper and much more damaging level (on that point, the sudden rise to fame and all the chaos that ensued for Gaga demonstrates the entropy of her life that made dealing with her rape, and the pain that then caused, all the more difficult)." (Art Therapy, 23/03/20)

"Throughout this project I have felt that there has been a conflict in the way I am using entropy in art, and the way established artists have used it, and this essay made me realise why. Smithson seems to view entropy as a destination: the point where chaos has increased so a state of absolute homogeneity. I, on the other hand, see it as a process of chaos, a journey if you will. Both are valid ways of thinking about it, but it explains why the work I create is so completely different to the likes of Smithson, Flaving, Bell etc. In this way it is comforting, because it has felt as if I have been doing something wrong, and now I know I am doing nothing of the sort." (Robert Smithson, 23/03/20)

"It is a reminder that there is no permanent solution to our entropic existence, and that I need to be careful before I start proclaiming wild ideas of a solution: I am a distraction, nothing more, nothing less." (Doctor Who, 23/03/20)

"It brings to light the power of pain: it allows empathy to be established, so people are drawn together, and connections are made all the more powerful, even if they are virtual." (Games of Pain, 23/03/20)

20/03/20

Reflection on artists' responses to the coronavirus outbreak

A major consequence of the virus has been the fact that galleries, exhibitions and performances (e.g. Martin O'Brien's at the ICA) have had to be closed/ postponed. This is reflective of the situation with the Park project, and so I thought it would be interesting to consider how other artists have dealt with the situation. When you start to consider singers and comedians and drag queens and all of that it becomes obvious: the Internet. Entire concerts have been moved to a live stream- Baga Chipz, for example, replaced a cancelled show with an Instagram live-stream. Furthermore, galleries such as Art Basel have set up online viewing rooms (this isn't in the wake of the virus, but it still applies). I already take advantage of such platforms, posting everything I create on my art account, but if I really focus on the properties of social media, then the work I create can function in a similar way to how it was intended, just digital. For instance, instead of people going inside the headpiece, I can use my phone to record it's experiences inside it- people can opt in or out by simply turning the sound on or off, or scrolling past if they're particularly unbothered. It's certainly something to look into.

The coronavirus has created an additional layer of entropy to the one we were already existing in, that much is clear, so I think it is vital I consider how other artists are managing the situation. As far as I can find at this moment, I am quite alone in torturing myself as a distraction, but art that takes the piss of the situation (such as Tommy Fung) is rife. Whilst my work is not explicitly funny, and I'm not going to be changing it to make it more light-hearted, there is a certain element of dark humour which arises. However, like I say, I am sticking with pain as my tool for distraction, because it is independent of situations, whereas comedy relies on the situation it is in to be funny (a site specific performance, if you will). If I am going to detach myself from the outside world, then I don't want to be thinking about the outside world, whatever the context.

16/03/20 - plus an edit from 20/03/20 (in blue)

Some sad news. The rapid acceleration of the coronavirus has meant that significant changes to the course and how we work have had to be made, along with the fact that Park will no longer go ahead as planned. I am deeply saddened, but as artists it is our duty to adapt and work with what we have in order to deal with the situation. I am very glad that I was able to finish the headpiece last week (I added the gaffer tape elements today, I'll talk about that properly in a bit), because that means I have a lot to work with. Instead of creating a frame to house the headpiece, for people to then come along and put on, I shall be the sole wearer of the headpiece (for hygiene purposes, in light of the current events). Other people will then pull on the 'chains' that would have held it up, and shout into the cones, creating this torturous experience for me. I will do this either in my garden or in the field round by the back of my house, with my friends and family, so that the piece still responds to a green space, and is interacted with by as many people as possible.

As I mentioned, today I managed to incorporate the gaffer tape with the headpiece, creating this strange, slightly disjointed looking object, which I think works quite nicely with the theme (a kind of uncomfortable experience, with these two materials that on the face of it look similar enough in terms of their colour, but the materiality is wholly different creating this weird clash that still seems to be cohesive). It is no longer just a safety feature, it is as much a part of the work as anything else. In fact, I will probably use the tape to create the 'chains' to pull and interact with the sculpture.

It is very strange to wear. The first thing you notice is the weight- it's a hefty buggar and honestly it's probably not the worst thing to happen that people won't be able to wear it, otherwise I might be sued for spinal damage. However, the tape alleviates the worst of it, allowing you to focus on how the headpiece plays with the surroundings. In terms of visuals, your sight is significantly limited, only giving you a small window into one specific point, allowing you to focus on it, and perhaps understand it more. Not to mention the fact it's surrounded by a halo of steel, which adds a coldness to the image for sure, but also a sense of hope- not to be cliched, but it is literally a light at the end of the tunnel, which is quite cute. The effect it has on the sound is an interesting one. Not only do you get the general effect of a slight echo bouncing around your head, gently altering how you perceive that sound, but it has the odd effect of pinpointing sounds in the same way it did with the light, giving you this really focused sound from one direction, and then a kind of slightly hazy sound for everything else, which is rather odd and a bit disorientating. As such, you feel distant from everything else around you, and rather alone, achieving the isolationary aspect I so desired.

In terms of the rest of the work I create, it obviously needs to be something I can do at home, so I will use the tape, the headpiece (which I brought home) and any other relevant materials I have lying about the house to create the series of quick Wurm-inspired sculptural performances, which will be documented then compiled at a later date.

13/03/20

Considerations on the wider implications of my work:

Triggering nature

The extreme nature of my work, focused around what is essentially controlled self-harm, is understandably problematic and triggering for people who may have trauma relating to the actions I am taking, or for those who just find it incredibly uncomfortable to watch. Whilst those people have my deepest sympathies, I'm not going to stop what I'm doing. If people feel uncomfortable watching me, then they should stop watching me. My work is extreme on purpose: it is my way of saying that the only way we can escape (or at least distract ourselves) from our entropic existence is by defying natural instinct and subjecting ourselves to pain, both physical and emotional, so that we can no longer focus on the chaos, instead the sharp light of certainty that is suffering. It's not nice, freedom is never easy, but it is necessary.

Coronavirus

When I previously discussed the implications of coronavirus on the work I was creating, it was at a stage of uncertainty and hysteria, so for the most part I disregarded it. Now that it has been declared a pandemic and people are getting infected and dying every day, I think it is worthwhile to reflect on the implications it will have on my work. Masks and headpieces are central parts to this project, and I am asking the public to wear a headpiece for Park. With concerns over hygiene, it is increasingly unlikely that many people will want to partake in the piece, which is unfortunate, but I will still do my performance, so at the very least I will be interacting with it. 

It is interesting to think, however, how people are using masks to protect themselves from the virus, and yet as soon as they become shared as mine will be, they become compromised. Hence there is an isolationism caused by the outbreak, which, interestingly, is one of my ways of escaping entropy. One could argue that the coronavirus and the panic it has caused is telltale of a sort of biological entropy. As such, people refusing to wear the headpiece actually STRENGTHENS my point, because it's existence deters people from interacting with the entropy, which is all rather neat (aside from the people dying bit, that's not so good).

12/03/20

First things first, I'm sure you've all been desperate to find out, but I got tickets to see LADY GAGAAAAAAA!!!! Anyway, now that's out of the way, let's get on with the more serious stuff. I started off my day with my progress tutorial, which went rather well. Some points came up, but I will reflect on those in a separate post. Aside from that, today hasn't been massively different to the rest this week, as I've been working on the headpiece, however, I can say that all metalwork on the headpiece is done! This gives me more time to work out the best ways to incorporate the gaffer tape into the work, as well as the frame for the cage. I know I said that I wanted legs, but I changed my mind again: it needs to be moveable and interactive, which if it had static legs just wouldn't work (not to mention it would make it look like some sort of creature, which I do not want to happen), which also means it is accessible again (yay!). In terms of the cage, Adrian suggested today that it be cuboid in shape, not cylindrical, because it will be easier to build. I have no problem with this, as the shape of the cage isn't central to what I'm trying to say

Just quickly, I gained another skill today: welding. It was great fun and means I'm able to build more and more stuff, potentially helping me with the frame building.

10/03/20

Aside from not being able to get Lady Gaga tickets in the pre-sale (there's always the general sale on Friday, I'll keep you posted), today was rather good indeed, for I am getting fully in the swing of things with the Park piece. I spent the morning bending and hammering and then spot-welding all the semi-demi circles into cones (after cutting some slits in the rim so that it can bend, ooh that sounds awfully laden with innuendo dunnit?) which was a bit of a work out, especially for my thumbs oddly enough, they're still aching now... Anyway, over lunch I made a lil paper version of the headpiece and realised that in order to get the final shape I wanted, I needed another cone! Hence quick as a flash, I whipped out another semi-demi circle from some scrap, coned that baby all up and we were ready to rock and roll! I think I might marry the spot-welder considering how close we've gotten over the months (ooh, maybe we'll make it a three-way with the bandsaw, I do love that lad. Then again, these past couple of days have been filled with the bright passion of the angle grinder, so they can join in too. It's a party!!), but our acquaintance came in very handy today, as I used it to piece together the headpiece. With a few extra strips of steel to hold some cones in place/ support the rim, we get to where we are in the picture above, with the basic elements of the headpiece formed! It's still quite rough with quite a few sharp edges, but I'll take some time on Thursday to grind that all own to a nice smooth finish.

Now obviously this is only the first part of many of this work, in fact I would go as far to say it is the only certain part of this work- the rest is hazy and unclear, however, I had quite a bit of time to think whilst doing all that work and I had a few ideas which I would like to share. The first one is about the presentation of the work in the park. This thing is heavy and I just don't think any form of flexibility (namely suspension so that people can lift it and put it on their own heads) is going to be safe enough. My solution: keep it static, perhaps on legs. I know that this sacrifices accessibility, but it's a decision I have to make in order to guarantee safety. People can come up under the work and put their heads in from below (in other words, they move, not the work), or kids can be lifted up into it, so the interactive element is still there, just safer :D. If possible, I would make it detachable in some way so that I can do the performance I want to do with it, but if not, I'll think of something.

The next conundrum I tackled in my head is that of the padding element, and I'm rather pleased at the fluidity and simplicity in this solution: gaffer tape. As I demonstrated with the mask, it can be scrunched up then encased to form a sort of cushion. It is incredibly versatile, so can easily be incorporated into the rest of the work, I'm thinking as some form of drapery to turn it into a full sculptural costume. When layered properly it is waterproof and very strong, so is suitable for outdoor use, and perhaps most importantly of all, I have use it before in this project and others, so there is a sense of continuity that simply wouldn't be achieved with fabric. Marvellous! I shall draw up new designs hopefully by tomorrow, if not the day after!

Weekly Reflection: 07/03/20

These weeks just keep on getting busier and busier... So, first up, on our Park rewind, we have the proposals. I'm glad to say that I didn't have to completely change my idea for park, namely just detaching it from the surrounding greenery and making it free-standing. That also meant that it was a weight off my chest (for now), and that I could focus on developing more outcomes for the rest of Part 3. I will, however, start making the headpiece for Park next week during progress tutorials, because it is a large piece of work that will need lots of time to complete an I don't want to rush it. This is also good, because it puts me a week ahead of schedule on the timetable, so it gives me more freedom when it comes to making/ selecting something for the likes of the Lethaby show.

In terms of the rest of Part 3, I've made good headway. This week marks a detachment from the solely physical side of pain, instead looking more at isolation, sensory deprivation and generating my own state of entropy. This is best demonstrated with the gaffer tape sensory deprivation mask I made, a 'device', if you will, that completely shuts you off from the outside world. Furthermore, through that mask, I was able to produce a sound piece, which was used in a range of following sculptures and the first of a couple of sculptural films (well, if you're gonna be pedantic, technically one film and one set of raw footage that will be edited on Monday) that capture notions of nausea and isolation as well as your good old fashioned torture/ BDSM sort of thing. As a side note, this is the second time on the foundation that I have used gaffer tape, and the second time something incredibly sexual has come out of it. I think it's best I leave it at that.

Overall, it has been a very successful week, with good progress being made in both Park and the rest of Part 3. Next week I aim to finish the film I started yesterday, but with the primary focus of getting started on making my Park piece, as well as using the larger amount of non-studio time available to conduct further research and perhaps visiting more exhibitions.

05/03/20 - Workshops

Roit, onto the workshops/ seminars section. We had two today, the first of the Real Impact seminars first, then Fritha's performance workshop. Naturally, I will start with the former. Now, I was quite tired this morning, so it's entirely possible I zoned out (tisn't unheard of), but I don't feel like I got particularly much from it. There was a chat about the Anthropocene which then morphed into one about art, but it felt like the same things were being said, and they were all things that I've heard said before. Then we looked at a couple of artists, told to research into some of our own, then it was over. That being said, other people seemed to have enjoyed it much more than I did, so I am fairly confident I all but blacked out, which is a shame, but there's still two more, so hopefully I'll be more with it for those.

Next up we have Fritha's performance workshop, and Fritha, if you're reading this, this was by far my favourite part of the day. It was fun and it was engaging, everything you want from a workshop on a miserable Thursday afternoon. We started off looking at silence, and the power of it and the tension it causes. I really enjoy the discomfort caused by long silences, I like to think I feed off of awkward giggles and fidgets. There was a point when I was waiting for someone to break it, but it wasn't happening, so I let go of my inhibitions and did what felt natural: I rolled up my sleeves, made my wrists touch and put my palms on my mouth, and I blew a raspberry into them, generating a lovely fart sound. This action was purely instinctive, something I feel performance needs to be, reacting to the context around it, and it also got a good few laughs which is always nice. After that and an exercise with shoes, we had a chat about how we might incorporate performative elements into our Park pieces- I talked about how as well as the park users being able to wear the piece, there'll be times when I'll wear it, and move with it, make sounds with it, something along the lines of making it out like I'm trying to escape (relating to my PPP nicely). The final thing we did, which was quite revolutionary for me actually, was flash mob the cafetorium and dance (without any music). I've always had a funny relationship with dancing- I'm all loosey goosey with alcohol, but force me to dance when I'm sober and with an audience, I stiffen up and feel very uncomfortable. However, tis good to push oneself, so I forced myself to let go, and gradually I got used to it (having other people around me doing it too helped), and ended up having a great time whilst the couple of people working in the cafetorium gave us confused and bemused looks (the best kind of looks). I even started a can-can line! What a marvellous way to spend an hour, I look forward to next time!

04/03/20

Today was comprised of lots of playing around with ideas- I made a wheeled platform (in wood, allowing a nice little development in ya boi's bandsawing and drilling-castor-wheels-into-said-bandsawed-piece-of-wood skills) and  for people to stand on and spin as they wear an assortment of things on their heads. Initially it was a bucket, which seemed appropriate considering my previous affiliation with the object. I taped a speaker to the inside of the bucket, which played the sound piece I made of me being tortured, which when combined with the spinning, would create a nauseating effect. I chose the bucket because it would block out visual information nicely, playing with the themes of isolation and sensory deprivation, distancing the person from the entropy of the outside world, and allowing me to generate my own with the sounds and the motion, enabling me to control it. However, the sound itself wasn't enough to create the controlled-entropic effect I wanted, so I switched it for a washing machine drum (naturally), where the repeated pattern of holes let only sections of light and imagery through, which when span, became even more disorientating than the bucket. Furthermore, the metal comprising the drum resonates much better than the plastic of the buckets, so the resultant altering of the sound from the speaker was much more interesting (in a similar manner to the coneI made on Monday).

Once I had played around with that, it got me thinking into how I could refine this into an outcome. I really enjoyed the concept of the sensory deprivation being caused by something that goes on the head (for that is where most of the main senses are locate), combined with rotation to create a sense of nausea (consequently forming a new type of torture art), so I started playing around some materials lying around me, when I found the gaffer tape lying in my bag. Now, regular readers will know how I inherited my love of gaffer tape from my father, who proclaimed that it can do anything! And each day I become more and more inclined to agree. Gaffer tape is a medium that I feel is underused by the artistic community, and I want to give it a voice, to be its spokesperson, because it is so versatile (and I don't mean it's a bottom lying to themselves)! I created the above mask entirely out of the stuff. There is something also quite sexual about it as a material, which comes in handy because...

THIS MASK GAGS ME :)

That's right folks, as well as shoving a wad of tape into my mouth so I can't talk, there are knobs going up my nostrils, into my eyes and through my ear holes (oi oi). It also has the handy feature in that all that means my breathing is quite severely restricted! Fun times. But anyway, this mask does what I intended, because I cannot see, I can't taste anything, and I can smell nothing but the sweet sweet smell of gaffer glue. In terms of hearing, although I can still perceive sound, it is very muffled and perhaps more interestingly, it confused my sound localisation abilities (someone called my name whilst I had it on and I "looked" in the completely wrong direction). Through this mask I have escaped the chaos of our lives, because with it on, I become an isolated system- as far as I'm aware, the outside doesn't exist, my only aim is to make sure I'm breathing, cos boy does it get tricky after a while. When I combine this with the spinning platform (I didn't have time to do that today), the total nausea effect will create a torturous experience that may supercede the likes of zappy mask and slappy stick.

There are a few things about this mask I want to take forward: firstly, the sound of me breathing in it is very heavy and somewhat pained, so I think it would be very useful to use in a future sound piece, perhaps I will fill the studio with it or something. On top of that, I feel it has film potential- Fritha reminded me of sensory deprivation tanks, so I could recreate one of those with a bath and the mask, and I get filmed as I lower myself further and further into it, with my breathing getting louder and louder...

Weekly Reflection: 28/02/20

This week has been fundamental in starting Part 3, for both general work and working towards Park. With the first two works I made on Monday, I was able to test the waters in how I might go about this project, as well as what people's reactions might be. I know now that I want to be mostly creating works that inflict some kind of harm on the user (user being a keyword- all the sculptures I will be making are intended to be used and performed with), whether it's physical such as with the mask and the slap stick, or emotional. The latter I think will be good to explore next week, looking at sensory deprivation/ isolation, and perhaps using the sound piece I created this week in tandem with the works, so that I can create a new existence in a sense for the audience. I also discussed in my PPP timetable about wanting to do Erwin Wurm-esque sculptures where I have an object and some instructions for people to do- I touched on this with the slap stick, but I will do it more explicitly next week. I shall discuss in a sec about how I want to be making some cones in preparation for Park, so perhaps getting people to make sounds into them could be a good idea for something to do.

This week has also birthed the idea for my Park project piece, creating a headpiece Park users can put on so that they distance themselves from the chaos of their lives and experience their surroundings differently. Next week I want to start material experiments to inform my proposal writing, looking at what works best in terms of the sounds created, making cones (and finding the best way to make them).

26/02/20

With the Park proposal deadline looming, I thought it would probably be best to come up with a rough idea of what I wanted to do (resulting in lots of sketches that can be found in my book). As well as relating to my Unit 4 project, the work needs to respond to the Park (and because it is in a public space, I can't intentionally hurt anyone cry). I also want to incorporate a sonic element into the work, but without the need for speakers, cos it's a park, and last I checked there's not many plug sockets in those sorts of places. Eventually I landed on creating this headpiece (surprise, surprise) composed of a series of trumpet-style funnel shapes stuck together in a rough sphere shape, which would be chained to two trees- people can then come along, put it on, and experience the sounds of their surroundings in an amplified and more altered sense (I anticipate the wind will sound very cool, so here's hoping for a breezy exhibition!). Having it connected to the trees strengthens that connection to the park and highlights the conflict between nature and the work, although if needs be I can create beams to do the same job. This work focuses more on the isolation and sensory deprivation aspect of the project (although the chains and the tension caused by them relates it to torture and pain and restriction quite nicely), disconnecting the person from the entropy of their surroundings, and then creating a new one with the assortment of sounds that will be collected and created in the helmet. I would also like to incorporate an actual performance into this work, although exactly what it will be I have no clue (screaming perhaps...).

Materials-wise, I'm not saying any definites. My initial thoughts were metal, probably steel for it's welding capabilities, due to how it works with sound and its durability outdoors (I like the idea of a bit of rust), but I won't restrict myself. In the next few days I'll experiment with different materials (e.g. papier mache, card, although not plastics seeing as part of this project requires us to be environmentally considerate), including how to go about making the cones in steel. I do know that I would like a mirror finish where possible (I've looked up how to do it on steel, seems feasible), but I shall see where this takes me!

Reading Week

This week has really shaped and given me a massive insight into how this project is going to shape out. Initially I was researching into sculptural performance as something to base my PPP on, but I quickly realised, reading the likes of Steinle, C. (2017). Erwin Wurm. Berlin: Hatje Cantz, pp.25-37; Weir, K. (2012). Sculpture is everything. Brisbane: Queensland Art Gallery / Gallery of Modern Art, pp.53-56; Scott, J. (2014). The language of mixed-media sculpture. Ramsbury: The Crowood Press and Coxon, A., Curtis, P., Daniel, M. and Borchardt-Hume, A. (2015). Alexander Calder: Performing Sculpture. 1st ed. London: Tate Publishings that sculptural performance works best as a method to be used when exploring other themes. I had really enjoyed incorporating scientific ideas into my previous work, particularly around entropy, and I wanted to do so again, so that I could really focus and understand the concept before, and work out a project theme (hence the rather extensive reading into the topic and its relation to art- this is also where I discovered that I need to be very careful with the technical words I'm using, lest I upset a bunch of arrogant scientists who insist that only they can use scientific constructs). It is a universal construct, and consequently it permeates into our society (in a more metaphorical sense), represented by all the disorder and chaos we live in- every decision we make and action we take is added to all those that came before, resulting in a cacophony of possibilities. It becomes unbearable, and we all, deep down long for escape. Different artists have dealt with these ideas in their own way (whether intentionally or not). Most famously, many Minimalist artists such as Larry Bell used their work to create order in the chaos, and instigate a level of control to mitigate the inevitable increase of entropy. Artists such as Ken Unsworth, Stelarc and Ron Athey all push their bodies to the limits, generating so much physical pain I can't even begin to imagine what it would be like. But there is a clarity to pain, a certainty if you will. Perhaps it is the least uncertain and disordered aspect to our lives, and perhaps this is why it is so good at distracting us from all the chaos around us. Hence I think pain, and making works that cause pain, is a good basis for this project to start on, with the possibility of branching out into isolation/ sensory deprivation (which are a sort of pain in a way, albeit a more emotional one), as well as even creating my own state of entropy to challenge the one that already exists (in a similar way to Yayoi Kusama). On that note, my interest in sound will probably come in very handy here- it is very easy to manipulate sound into a state of chaos and so looking into that would also be really great for this project. All of these are possible avenues to take to help me escape entropy.